Quest Creation
Quests should offer the player as many choices as possible. Prefer quests that can be solved in more than one way. Examples of solutions to quests:
The player gains gold at the expense of the well-being of NPCs.
The player gains stats, but some NPC dies.
The player helps an NPC by sacrificing a piece of equipment.
The player gains trust from some NPCs, but has to travel to many places and put in a lot of effort to earn it.
The player chooses to side with the main monster boss and gains equipment, but also distrust from other NPCs.
The player chooses a conversation option stating that they have no intention of performing the quest.
Level Recommendations
Early Game (Levels 1-15): Crossglen and Fallhaven area quests.
Mid Game (Levels 16-35): Vilegard, Remgard, and mountain conflicts.
Late Game (Levels 36-50+): Lodar questlines.
Endgame (Level 50+): Hira'zinn confrontation and endgame content.
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