Quest Creation

Quests should offer the player as many choices as possible. Prefer quests that can be solved in more than one way. Examples of solutions to quests:

  • The player gains gold at the expense of the well-being of NPCs.

  • The player gains stats, but some NPC dies.

  • The player helps an NPC by sacrificing a piece of equipment.

  • The player gains trust from some NPCs, but has to travel to many places and put in a lot of effort to earn it.

  • The player chooses to side with the main monster boss and gains equipment, but also distrust from other NPCs.

  • The player chooses a conversation option stating that they have no intention of performing the quest.

Level Recommendations

  • Early Game (Levels 1-15): Crossglen and Fallhaven area quests.

  • Mid Game (Levels 16-35): Vilegard, Remgard, and mountain conflicts.

  • Late Game (Levels 36-50+): Lodar questlines.

  • Endgame (Level 50+): Hira'zinn confrontation and endgame content.

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